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Fictional Cartography
I've been interested in maps ever since I was a little kid, and I've made up many of my own fictional maps. Furthermore, I've created languages and writing systems for the places on said maps. If you want to see what I've created, please subscribe to this tier.
$2/month
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Description
V3b Updates
Still not 100% dynamic, but almost there. The button being enabled and disabled isn't as I coded that in at the last second so people didn't skrew it up and freeze their browsers . Next step is to make it 100% dynamic with size, should be easy enough. The interval for both the flying up and down will now clear 100% of the time.
V1 of this effect (found here: [link]) took more CPU and the interval didn't clear. Could you do me a favour and comment if after the effect is done doing it's job your CPU usage cuts down? It should work 100% of the time, but I want to make sure.
For some reason it won't clear on dA. It does clear when you look at it here [link] .
Still not 100% dynamic, but almost there. The button being enabled and disabled isn't as I coded that in at the last second so people didn't skrew it up and freeze their browsers . Next step is to make it 100% dynamic with size, should be easy enough. The interval for both the flying up and down will now clear 100% of the time.
V1 of this effect (found here: [link]) took more CPU and the interval didn't clear. Could you do me a favour and comment if after the effect is done doing it's job your CPU usage cuts down? It should work 100% of the time, but I want to make sure.
For some reason it won't clear on dA. It does clear when you look at it here [link] .
Image size
350x350px 1.71 KB
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Comments18
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whats it supposed to do in the end?